David Borel
where else to find them
no profile links on file
what they talk about
where they keep going back
no series more than once — all 2 in the filters
on a stage with
- NEEL BEDEKARonce
who talks about the same things
- Dioselin Gonzalez5 talks
- Andrew Eiche3 talks
- Carl Callewaert14 talks
- Devin Reimer5 talks
- David Beard6 talks
- Dan Miller18 talks
| title | conference | date |
|---|---|---|
| VR Performance Fundamentals for Quest 3/3S | GDC 2026 | 2026-03-09 |
Practical how-to for hitting Quest 3/3S frame targets with concrete wins and workflows: use OVR Metrics Tool for coarse triage, then dive into RenderDoc shader… | ||
| Mastering Unity VR Rendering | SIGGRAPH 2017 | 2017-07-30 |
Unity pipeline guidance for VR with concrete takeaways: target 90 Hz on Rift (recommended spec: GTX 970 / R9 290), use Time Warp and asynchronous space warp… | ||
| nothing matches | ||