Daniel McLaren
where else to find them
what they talk about
where they keep going back
no series more than once — all 3 in the filters
on a stage with
- Antanina Livingstononce
- Jonathan Linonce
- Nick Murrayonce
all 5 in the filters
who talks about the same things
- Oscar Clark45 talks
- Patrick McGrath5 talks
- Crystin Cox3 talks
- Stephen Lee7 talks
- Nick Murray11 talks
- James Gwertzman3 talks
| title | conference | date |
|---|---|---|
| Hybrid Monetisation, Subscriptions, Battle-pass - What is Best for You? | Pocket Gamer Connects Digital #6 (Online) | 2021-04-19 |
Panel argues hybrid monetization pairs battle passes and subscriptions with liveops experiments: deploy a limited-time battle pass to test pricing and… | ||
| Demystifying Live Operations | Pocket Gamer Connects Digital #2 | 2020-06-08 |
Live ops means running the game as an ongoing service: prioritize retention not short-term ARPBU, build a data pipeline that answers "what is retention over… | ||
| Managing live operations game design | Pocket Gamer Connects Seattle 2019 | 2019-05-13 |
15 years in industry and 10 years in Live Ops inform a playbook: run decisive design, empower a senior content designer to own output, and split feature and… | ||
| nothing matches | ||