Cameron Daigle
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on a stage with
never shared a talk
who talks about the same things
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| title | conference | date |
|---|---|---|
| It's All Just a Game | Ancient City Ruby 2016 | 2016-04-06 |
Argues that game design taxonomies map to meeting motivations and that using them builds empathy and trust so teams can effect real change. Uses the Dungeon… | ||
| Discovering User Interactions | RailsConf 2014 | 2014-04-22 |
Shows concrete failures and fixes: Publix cash-back screen makes “no” a final, confusing submit; a cab card reader that adds tip and a baffling monorail ticket… | ||
| More Code, Fewer Pixels | Ruby on Ales 2014 | 2014-03-06 |
Explains how Hashrocket replaces a separate design phase with three concrete tools: UI directory (a maintained set of static, versioned views used as living… | ||
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