Aleksandr Korotaev
where else to find them
github:lekzd
what they talk about
all 12 in the filters
where they keep going back
- HolyJS3 editions2018–2024
- Я 💛 Фронтенд2 editions2023–2024
all 5 in the filters
on a stage with
who talks about the same things
- Aleksey Zolotykh19 talks
- Nikita Sidorov16 talks
- Nikita Dubko18 talks
- Tanya Denisyuk10 talks
- Semen Levenson26 talks
- Tema Senyukov5 talks
| title | conference | date |
|---|---|---|
| Conference Opening | HolyJS 2024 Autumn | 2024-11-07 |
Overview of the HolyJS 2024 Autumn conference schedule, sessions, and general information. Hosts Timur Gafiulin and Alexander Korotaev present logistical… | ||
| Wrap-up of the Online Segment | HolyJS 2024 Autumn | 2024-11-07 |
A wrap-up of HolyJS 2024 Autumn’s online portion, recapping highlights and notable moments and outlining future plans. Hosts Timur Gafiulin and Alexander… | ||
| Game Development on ChatGPT | Я 💛 Фронтенд 2024 | 2024-06-08 |
Alexander Korotaev describes an experiment building a web game with ChatGPT writing code wherever possible. The talk covers using ChatGPT as a development tool… | ||
| WebAssembly and the Web in TypeScript | Я 💛 Фронтенд 2023 | 2023-06-17 |
Describes using AssemblyScript plus a small loader and an npx project generator to compile TypeScript to WebAssembly, load it via fetch, and wire up… | ||
| A Frontender and His 10,000 Rabbits | HolyJS 2021 Moscow | 2021-11-02 |
Talk examines the frontend version of the “10K problem”: rendering and updating many thousands of UI entities (rows, cards, cells) hurts performance. It uses… | ||
| I Fed HTML to the Rendering Dog | HolyJS Piter 2020 | 2020-06-22 |
Examines how renderers can work independently of HTML by exploring rendering targets beyond the DOM and comparing which frameworks or renderer designs handle… | ||
| How to Run Telegram in VS Code | PiterJS conf 2019 | 2019-09-07 |
Shows how to run Telegram inside Visual Studio Code by building a console-based messenger interface. Covers techniques and libraries for creating accessible… | ||
| WebGL and 2D: As Simple as the Web | JS Fest 2019 Spring | 2019-04-04 |
Shows how to use WebGL for fast 2D rendering without getting bogged down in matrices and a complex API. Covers prerendering, GLSL shaders, and using a React… | ||
| JS Fight: How I Wrote My Own eval() | HolyJS 2018 Moscow | 2018-11-24 |
Presentation describes the Script Battle Game — a small game written in JavaScript — and explains its internal implementation: a custom safe eval/sandbox for… | ||
| nothing matches | ||