Dystopia: How We Got Here, and What We Can Do About It
summary
This lays out a history starting around 1995: cyberpunk’s influence, Internet Explorer hitting ~97% market share, Netscape -> Mozilla Firefox clawing back 37% by 2003, Urchin sold to Google in 2005 and DoubleClick bought for $3B in 2007, hard stats (women earn ~28% less, 11% of tech execs are women, one in four women report sexual harassment), the rise of open‑source deep‑fake projects, five principles of a new hacker ethic, and concrete proposals to reclaim open source and move to the Fedverse (Explore Mastedon, PixelFed, Pure Tube).
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chapters (10)
- 0:00Introduction
- 2:57Cyberpunk’s influence
- 6:10Hacker ethic and open source
- 9:38Browser wars and proprietary web
- 12:28Corporate capture of open source
- 13:54Death of third spaces
- 16:21Tech justice movement
- 19:34Today’s dystopia and open source
- 20:38New hacker ethic
- 24:13Building a better future
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25mThis is bigger than us: Building a future for Open Source
44mFireside chat
16mWhere Next for Openness?
48mThrough the Looking Glass, or the Tech Revolution that Is
23mShape Of The Web
24mIs it Possible for a Safer, Saner, and Diverse Internet?
