Quantum Backtracking in Qrisp Applied to Sudoku Problems
summary
Implements Montanaro-style quantum backtracking in Qrisp and reports a concrete gate budget for the controlled diffuser: 6n + 14 CX gates for a binary backtracking tree of depth n. Builds accept/reject oracles for Sudoku, compiles to current simulators and backends, and runs simulator experiments that solve 4x4 Sudoku with up to 9 empty fields. Claims this is the first compilable, general implementation and demonstrates practical resource counts and end-to-end execution.
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chapters (5)
- 0:00Introduction to quantum backtracking
- 13:00Quantum backtracking in Qrisp
- 16:39Applying to Sudoku problems
- 18:30Overhead and qubit requirements
- 19:50Performance and limitations
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