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Boxing text recognition into a cross-platform SDK

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Anyline becomes a cross-platform C++ SDK for live OCR on iOS, Android and Windows Phone by moving machine‑learning and vision code into a single shared C++11/14 core; that change yields one codebase, fewer platform-specific bugs, faster iteration and easier ports (a Windows Phone SDK ships in weeks/months). Implementation uses C++ core with Java wrappers, Ninja build tooling, OpenCV for vision, OpenSSL for license/networking and protobuf/JSON for data. Mobile customers include utilities, UN ID scanning and voucher/code scanning, and the SDK runs in real time on phones.

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  1. 0:00Introduction
  2. 0:44Text recognition SDK goals
  3. 3:08Use cases and customers
  4. 3:30Technical architecture overview
  5. 5:00Benefits of moving to C++
  6. 7:37Teamwork and shared codebase
  7. 8:45Cross-platform SDK development
  8. 9:30Challenges with C++
  9. 10:14Tools and libraries used
  10. 11:21Closing and contact
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