UX Y’all Conference 2021
| title | author | length |
|---|---|---|
| My People Were in Shipping | Mike Monteiro | 01h 16m |
Claims that Portuguese ancestors built the Atlantic slave trade and carried 5.8 million Africans, ties those facts to national monuments (Descobrimentos) and… | ||
| Designing with an Equity & Justice Lens | Antionette Carroll | 57m |
Design produces what it was built to produce and therefore can be redesigned; Creative Reaction Lab, born two weeks after Ferguson in 2014, trains Black and… | ||
| Designing inclusive and accessible experiences | Reginé Gilbert | 52m |
Design shows measurable failures and clear fixes: an audit finds 59.6 errors per homepage and 97.8% of homepages fail WCAG AA; 85% low contrast, 68% missing… | ||
| Creating Illustration Systems | Pablo Stanley | 50m |
Argues for treating illustrations like components using atomic design applied to art, showing concrete libraries (Open Doodles, Open Peeps, Humans) that… | ||
| How to re-find your courage and make radical change right now | Sara Wachter-Boettcher | 01h 14m |
Claims that rest and justice are inseparable and that trauma happens when stress exceeds coping drive a practical playbook: name your feelings (use a feelings… | ||
| Being a Woman of Color in Technology | Sanantanita Burnette | 44m |
Seventeen years in web development yields concrete lessons: repeatedly lost files force a rule to back up work; exclusion on teams teaches to document ideas… | ||
| Our Equitable Future Depends on Forming Inclusive UX Teams NOW! | Shara Coutourier, Ally Hwang | 52m |
Argues that UX must form diverse, inclusive teams now or tech advances create harmful gaps, backing it with concrete examples: Xbox partners with Logitech and… | ||
| Get your team on the same page with design systems | Tyler Berg, Kate Trenerry, Reneé Cagnina Haynes | 47m |
Claims a fragmented “hostile design system” can cost a designer 1,716 minutes a year and roughly $42,900 annually, scaling to >$200K over five years or ~400K… | ||
| Accessibility in UX: A panel discussion | Dave Shepley, Dave Minton, John Samuel, Bona Son, Kim Case | 59m |
Panelists show that meeting WCAG with automated tools is only the start: automated checkers pass ≠ usable. Real problems include modals that trap focus or are… | ||
| Lightning Talks | Kilian Valkhof, Theresa Nguyen, Brian Utesch, Jasmine Stammes, jessie huff | 51m |
Quick précis: a demo-first rundown of new CSS preference media (prefers-color-scheme, prefers-reduced-motion as a boolean, upcoming prefers-reduced-data and… | ||
| UX research and Ethnographic design for humanitarian technology | Eriol Fox | 56m |
Three-year Isooko and a six-month Dispatcher MVP tested resilience tech over six months using living labs, participatory workshops and embedded ethnography… | ||
| Figuring it Out: A Figma Migration Story | Jacquie Goyena | 45m |
Design org of about 60 people migrates to Figma over six to seven months with a core team of three running licensing, a temporary workspace, and a… | ||
| Startup Mindsets: 5 Steps to Accelerate Innovation and Inclusiveness | Daisy A. Magnus-Aryitey | 26m |
Argues that a startup mindset converts vague ideas into usable solutions by making tacit knowledge explicit and using talk to strangers interviews, micro… | ||
| Telling a more compelling story with interactive prototypes | Matt Rae | 32m |
Interactive prototypes built in Adobe XD show exact mechanics not just visuals: reusable components with hover and toggle states replace dozens of static… | ||
| A Practical Guide to Bada$$ Workshops | Steven Banfi | 46m |
Claims that planned workshops replace aimless meetings with half-day to multi-day sessions that produce concrete outputs like personas, empathy maps, journey… | ||
| The UX of Work: Creating excellent experiences across hybrid workplaces | Jennifer Spencer | 46m |
Argues that UX methods should redesign hybrid work by falling in love with the problem not the solution, using the five whys to surface real needs, and running… | ||
| Hacking the UX Job Interview | Jake Mitchell | 47m |
Compares interviews to standardized tests and gives concrete hacks: treat the portfolio as a sales pitch by stating strengths up front, use the pyramid… | ||
| Unifying Your Product Design Org through DesignOps | Michelle Chin | 42m |
DesignOps consolidates scattered operational work into one role for a 65-person product org and delivers concrete systems: a governance layer for the jUIce… | ||
| What the Soviet Space Program Taught Me About Digital Product Design | Dean Schuster | 46m |
Soviet choices show concrete UX warnings: rushing to be first produces inflatable airlock improvisation on Voskhod 2 where the cosmonaut vents suit oxygen… | ||
| "Tea, Earl Grey, Hot": What science fiction can teach us about UX design | Ingrid K Towey | 40m |
Science fiction shows map to concrete UX outcomes: the Star Tac flip phone and Dick Tracy wrist radio predict phones and smartwatches, Minority Report–style… | ||
| Avoiding The “Oh S***” Moment Through Purposeful Team Building | Matt Rogers | 44m |
Argues that diverse, inclusive, interdisciplinary teams materially reduce blind spots and prevent costly “Oh s**” moments by covering more of the problem… | ||
| Musical Performance | Sonny Miles | 21m |
A short live set blending alternative R&B, intergalactic soul and acoustic hip hop with smooth, intimate vocals over minimal beats and occasional acoustic… | ||
| Chair Yoga | Leia Outen | 24m |
A practical 20-minute chair routine that claims to reduce midday stiffness using nothing more than only a chair required. Sequence includes guided 5-4-3-2-1… | ||
| nothing matches | ||