Muse Prototype Challenges
summary
A prototype iPad app built for Apple Pencil-only input lets users collect images PDFs and web snippets on nested zoomable boards with cards, a pull-up shelf, and excerpts that keep a live link back to the source via a “wormhole.” Interaction is modeless: finger for nav, pencil for editing, tilt to switch tools. Implementation uses view-controller push/pop animations, GPU snapshots plus a background Core Graphics renderer to keep zooming smooth, but memory and snapshot timing force depth limits (~15–20 boards). Testers use it daily and the team explores turning it into a product.
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chapters (7)
- 0:00Introduction and project overview
- 1:06What is Muse app
- 3:15Live demo of Muse
- 8:36Design principles behind Muse
- 14:56Technical challenges in Muse
- 27:05Future of Muse and commercialization
- 30:38Q&A session
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