~/talk

Aperiodic Tiling

TalkinRussianat The Rolling Scopes Conference 2015 · on Sunday, 2015-02-01· [creative-coding]
links:none on file
slides:none on file

A web tool that generates unique aperiodic tilings starting from a user ID and implements a de Bruijn–style method: define five axes, shift their normals to form five grids, intersect the grid lines to produce polygonal (Penrose-like) tiles, and map textures (circles or images) onto those tiles. The talk covers implementation details including a fast-angle cosine lookup optimization, texture-swapping, and a live demo running Conway’s Game of Life on a Penrose tiling where a glider was observed.

AI-written summary · about

  1. 0:00Aperiodic tiling intro
  2. 1:26What are aperiodic tilings
  3. 2:54Wang tiles and applications
  4. 3:35Penrose tiling rules
  5. 4:40Quasicrystals and crystallography
  6. 5:03Dehn method for tilings
  7. 7:15New tilings via parameters
  8. 8:06Performance and trig functions
  9. 9:13Life on aperiodic tilings
  10. 10:14Q&A
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