Programming Smart Objects: How Young Learners’ Programming Skills, Attitudes, and(…)
summary
Study runs a two-day workshop with 28 eighth graders using a block-based language BASM (Blockly) to program a smart-lighting microcontroller inside a 2D smart-home simulator and real hardware. Pre/mid/post questionnaires and computational-thinking tests show a small but measurable gain in programming skills and a clearer increase in confidence; interest and enjoyment stay high or slightly dip. Sample is 22 boys, six girls, N≈26–28, so results are promising but limited by small, unbalanced sample and short exposure.
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chapters (11)
- 0:00Study introduction
- 1:04Motivation for teaching
- 2:10Block-based smart homes
- 3:36Study setup with IoT
- 6:30Workshop design
- 8:16Data collection methods
- 10:23Workshop procedure
- 12:11Programming skills results
- 13:57Limitations and future work
- 15:22Conclusion
- 16:28Q&A
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