~/talk

Inspired by Reality

Talkat SmashingConf New York 2022 · 2022-10-10..10-13· [design-collaboration]
slides:none on file

Creates stylized 3D illustrations from real photos by simplifying geometry, limiting palettes and sticking to rules; models in Cinema 4D with Octane live rendering, uses metaballs for trees, dynamics for editable primitives, exports PNG sequences and comps in After Effects/Photoshop. Typical builds take about 2–3 days for modeling, characters add another day or more, and a complex puzzle took one month with hour‑long renders. Maintains versions by duplicating objects and keeps camera low for a game‑like feel.

AI-written summary · about

  1. 0:00Introduction to 3D illustration
  2. 1:04Speaker’s background and inspiration
  3. 3:44Architecture and urban scenes
  4. 6:13Turning photos into illustrations
  5. 7:47Building a consistent style
  6. 9:18Simplifying and stylizing reality
  7. 10:46Balancing realism and composition
  8. 12:16Bringing dynamism and fun
  9. 13:20Experimenting with new techniques
  10. 15:42Behind the scenes of a project
  11. 20:21Live software demonstration
  12. 27:51Adding details and colors
  13. 29:15Animation basics in Cinema 4D
  14. 31:57Character animation workflow
  15. 33:32Q&A with the audience
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