~/talk

Level up: playing the automation game

Talkat SeleniumConf Chicago 2018 · 2018-10-18..10-19· [testing, design-collaboration]
slides:none on file

Built a competitive dress-up web app called Diva Chicks web app with hundreds of thousands of players and maps five concrete game design rules to automation: set quantifiable, obtainable goals (avoid chasing arbitrary targets like “85% of regression”), pick rules as outside/inside/house constraints, match challenge to skill by assigning beginner/intermediate/master roles, and use feedback loops (CI flakes, parallel runs, push tests to API/unit) plus community signals like the Test Automation Patterns wiki to guide iterative choices.

AI-written summary · about

  1. 0:00Games and automation
  2. 10:30Goal in automation games
  3. 20:22Rules and best practices
  4. 28:05Game flow and challenges
  5. 36:12Feedback in automation
  6. 40:11Social aspect of automation
  7. 47:15Final advice
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