Firewalls for the Gaming Industry
summary
First firewall is iptables in a gaming shop, built from open source with automation, and the team discovers management and onboarding are painfully hard; later appliances include Check Point, ASA and Juniper. Gaming security shifts from Cisco three‑tier perimeter to zero trust, with layer‑4 firewalls blocking bulk traffic but missing malicious payloads. The org builds homegrown distributed cloud with Puppet and Chef playbooks, a 15‑person team where 7–8 people maintain infrastructure that SaaS or F5 Distributed Cloud would have freed.
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