Interview
summary
Building a cryptocurrency-like system that replaces proof-of-work and proof-of-stake with a topology-optimizing game that lets nodes compete to be the best actor, enabling concurrent distributed consensus instead of linear block creation. Implementation uses distributed graph processing ideas and functional techniques (Scala, Haskell-influenced patterns) to model combinatorial distributed computing. A prototype demonstrates nodes adapting topology and producing semi‑autonomous behavior, but the protocol is still experimental and not yet validated at production scale.
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chapters (4)
- 0:00Developing consensus systems
- 1:09Functional programming ideals
- 2:39Impact of functional learning
- 3:53Community and inspiration
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