The future of Ruby is in motion!
summary
RubyMotion is a cross‑platform native toolchain that compiles Ruby to native binaries using static compilation via LLVM, making every Ruby object a true Objective‑C or Java object with no bridge runtime. Release 4.6 adds LLVM bitcode for App Store submissions and debug metadata; Motion Starter is free but apps show a one‑second splash unless subscribed. A Motion Game 1.1 engine (based on Cocos2d‑x) adds tvOS support and the presenter builds and runs Flappy Sushi demo live on iOS, Android and Apple TV.
AI-written summary · about
chapters (12)
- 0:00Intro
- 7:22Unified Runtime
- 11:14Static Computation
- 16:16Motion Starter
- 22:09Flappy
- 23:14Groundup
- 24:54Bird
- 25:54Physics
- 28:29World
- 29:19Spider
- 30:09Apple TV
- 31:29Android
related talks
30mRubyMotion: Ruby in your pocket
36mUsing Ruby for iOS development
50mInside RubyMotion
11mMicrotalk: Motion in the Middle - RubyMotion as a Gateway to iOS development
39mRubyMotion under the Hood
28mRubymotion - iOS and OSX development from a Ruby developer's perspective
33mRubyMotion: Rubyizing iOS development
06mLightning Talk: RubyMotion
