Principles of Play
summary
Argues that teaching coding needs concrete design choices not slogans and demonstrates a shipped project: a children’s book and curriculum called Hello Ruby with Creative Commons exercises, volunteer-led events in over 227 cities, and a $380,000 Kickstarter that turns a side project into a full product. Lays out three actionable claims — principles of play (playfulness, rules, curiosity) — shows simple toy-scale tools and examples kids build, and reports that iterative testing and prototyping actually scale.
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chapters (7)
- 0:00Introduction
- 4:11Coding is the newlingua franca
- 6:43Two types of pleasure
- 9:50What if
- 12:45Curiosity
- 17:25Children and Possibilities
- 19:01Storytellers








