Abusing Firefox OS and HTML5 games for fun and profit
summary
Shows an actual HTML5 game turned into a Firefox OS app: a runnable build, a manifest file, and the publish steps to Firefox Marketplace. Demonstrates which WebAPIs are usable (camera, fullscreen, offline storage, networking), the devtools and packaging workflow, and concrete runtime optimizations (asset compression, sprite atlases, requestAnimationFrame). Explains monetization as free‑to‑play plus IAPs and whether the packaged game runs on real devices and lands in the marketplace.
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chapters (6)
- 0:00Start
- 4:30IS HTML5 READY FOR GAMING?
- 4:41HTML5: THE GOOD PARTS
- 12:12TEST IN THE BROWSER
- 17:21FIREFOX MARKETPLACE
- 20:37IN THE MARKETPLACE








