Coding Competition Software VS Murphy's Law
summary
Builds a full stack event platform using React / FastAPI and SQLmodel ORM to host thousands of students, suffers a live crash during an event, then proves out fixes: SSH quirks (sshd MaxSessions), browser terminals leaving sessions open, and a same‑IP rate limiter that throttles entire venues. Surprising detail: an ad‑hoc single JSON file user store survives early years. Later work adds load testing with 142 requests per second, sandboxing and Docker-contained simulations for student agent code.
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chapters (13)
- 0:00Victorian Coding Challenge intro
- 3:34Remote COVID-19 competition
- 5:00Live CTF excitement
- 8:10CTF platform build
- 11:20Technical failures and successes
- 13:27Rebuilding platform
- 16:00Stress testing prep
- 17:30Agent-based competitions
- 20:182023 live event outcomes
- 21:45Agent games experiment
- 22:49Making agent games robust
- 24:18Agent games results
- 25:24Acknowledgments and plans
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