~/conference

Pure Virtual C++ 2022

date:2022-04-26
location:-- online --
series:Pure Virtual C++ · 5 editions

C++ developers, Visual Studio developers, Visual Studio Code users, Unreal Engine developers, embedded systems developers, tooling and IDE engineers, compiler and language engineers

MSVC C++20/23 library features; C++23 deducing this; Indexed Find in Files; Dependent breakpoints workflow; data breakpoints in VS Code; vcpkg package manager; Hot Reload for C++; IntelliSense linter and hints; clang-tidy integration in VS Code; remote macOS targeting with CMake; Unreal Engine Visual Studio optimizations; persistent representation of C++

titleauthorlength
MSVC C++20/23 UpdateStephan T. Lavavej33m
MSVC updates C++20 defect reports into ABI-stable mode and ships multiple C++23 library features: VS 2022 17.2 moves ranges/format to std C++20, and backports…
Talk on
Indexed Find in FilesChristian Gunderman07m
Indexed Find in Files for Visual Studio 2022 uses a separate indexer process that batches discovered filenames, scrapes file contents, and serves matches so…
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Dependent BreakpointsSy Brand02m
Visual Studio 2022 adds a Dependent Breakpoints feature that lets a breakpoint activate only after another one has been hit, demonstrated on a small program…
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Stay calm and stress-free by using a package manager: an overview of vcpkgAugustin Popa10m
Vcpkg is a cross‑platform C/C++ package manager that builds from source by default, provides 1,900+ libraries and a shared binary cache, and enforces a…
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Targeting macOS from Visual StudioSinem Akinci05m
Visual Studio 17.3 Preview 2+ uses CMake integration to build, run, and debug on a remote Mac by pushing a CMake/Ninja build to the Mac, running the app there…
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Data Breakpoints in Visual Studio CodeJulia Reid08m
Demo uses a simple Fibonacci program that prints the first 15 terms and shows three concrete breakpoint types in VS Code when debugging with GDB: a line…
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Hot Reload for C++David Li04m
Visual Studio 2022 can recompile and load C++ changes into a running debug session so edits take effect without restarting or full rebuild, claiming…
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Productivity in Visual StudioKyle Reed11m
Visual Studio 2022 ships a fast, enabled-by-default IntelliSense Linter that uses the IntelliSense engine to underline issues as you type, shows fixes via the…
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clang-tidy in Visual Studio CodeJulia Reid10m
Shows how to run clang-tidy from the command line and inside Visual Studio Code, using a workspace .clang-tidy file to allow the literal 100 while still…
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Unreal Engine and Game Development in Visual StudioDavid Li07m
Visual Studio 2022 is 64-bit and claims concrete gains for Unreal work: shared precompiled headers give 18x faster IntelliSense for UE (works with UE 4.27.2+)…
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What's New In C++23Sy Brand38m
A rapid walkthrough of concrete C++23 additions with tiny cat-coded examples: demonstrations of std::views::chunk/chunk_by and composing custom adaptors, lazy…
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Cute C++ Tricks, Part 2 of N: More code you should learn from and never writeDaisy Hollman32m
Shows concrete C++ gotchas: using assert in constexpr to force compile-time failures where static_assert won't work, why constexpr functions can be ill-formed…
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Embedded development with VS and VS CodeMarc Goodner24m
Visual Studio and VS Code now show a peripheral register view and an RTOS object view (Azure RTOS, FreeRTOS, Zephyr) that display registers, stack usage and…
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Everything I learned about static analysis and program safety in C++Sunny Chatterjee43m
Sees C++ memory safety as the main problem—uploader cites 70% of serious security bugs from memory issues—and shows static analysis deployed in Visual Studio…
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Persistent Representation of C++ for Fun and ProfitGabriel Dos Reis38m
C++ compilers already emit a portable module artifact — IFC binary format (MSVC .ifc, Clang PCM) — that encodes declarations, types, expressions, string table…
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