Boom and bust: Trends in mobile game publishing
summary
Scopely argues modern publishing is a 360° operation: product design plus live ops, custom analytics, CRM and UA, not just shelf space. Claims include 10 million downloads in 90 days for Walking Dead Road Survival and long-term optimization for Dice with Buddies / Yahtzee with Buddies. Built tech includes a player warehouse, big‑data analytics and performance‑prediction models to forecast churn and LTV; high UA costs and scale requirements make publishers necessary for top‑grossing success.
AI-written summary · about
chapters (9)
- 0:00Modern mobile publishing
- 1:34Traditional to data-driven
- 4:00Interactive vs linear models
- 7:10Publisher role in 2012
- 7:51Modern publishing in 2016
- 10:58Full publisher support
- 12:42Indie challenges & opportunities
- 13:43Developer evaluation shift
- 16:29Future of mobile publishing
related talks
30mSuperstar Session: Publishing Isn’t ‘One Size Fits All’ - What Does Your Game Need?
43mThe future of games publishing
45mPublishers in the Age of F2P: Can It Actually Work?
28mFireside Chat: What the Mobile Space Looks Like as we Head into 2022
49mFinding the next European games champion
28mThe Messy Middle - From Trend Gamification to a Profitable Hypercasual Game
01h 01mProving Your Game’s Potential: Data-Driven Paths to Publishing
22m80% data, 20% luck – How to make profitable games in 2019
