Think twice, code once
summary
The claim is simple and specific: spending far more time thinking than typing prevents repeat fixes and fragile designs, summarized as think twice code once. Cited evidence: elite performers rarely work more than four and a half hours and cognitive cycles hit fatigue every 90 minutes; distracted breaks and sleep double correct choices in a subtle apartment study and a hip‑hop remediation raised pass rates to 79%. Practical tools: TDD as thought‑driven development, Five Whys, pair roles, music and enriched environments to boost problem solving.
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chapters (34)
- 0:00Intro
- 0:38Mental Floss
- 2:38Bill Chapman
- 3:16The Dreyfus Model
- 4:45Why this talk
- 6:13Who might benefit
- 6:39The freshmen
- 7:27The freshman might write
- 8:27Mrs Roberts
- 8:58Code
- 9:15Bob Ross
- 9:43Bob Ross code
- 10:34The mercenary
- 10:57Ruby code
- 11:28Dangerous territory
- 12:07Deficiencies
- 12:30Thinking
- 13:33Agile
- 15:56Programmer
- 16:19Point Grey
- 18:28Unconscious Cognition
- 20:33Thinking vs Doing
- 21:26Millers Loss
- 22:01Problem Solving
- 22:51Learning Environment
- 24:32Neurogenesis
- 25:14Questions
- 25:33The Five Wise
- 26:03Im better at coding
- 26:56Stop taking on too much
- 27:10Environmental constructs
- 27:23Sleep on it
- 27:45Health careful analysis
- 28:02Books







