Building a Video Editor
summary
Covers technical details of working with video and images for an Android video editor, including use of shaders, alternatives to shaders and their performance/quality trade-offs, and the pipeline for producing final playable video. Describes integration of a video editor into an Android app, implementation-from-scratch approaches, challenges encountered when embedding shaders and the solutions applied, and the use of Backend-Driven approaches to flexibly control video-processing workflows.
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chapters (7)
- 0:00Introduction
- 2:26Video editor features
- 7:26Shader effects
- 18:49Time management and scrubbing
- 25:50Video handling and sync
- 35:29Video publishing
- 39:25Tips and takeaways
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