Kotlin Multiplatform Contest Winners
summary
Three student teams build real apps: Do with Mobile matches volunteers to events and sends emails, a functioning prototype; a multiplayer Set clone shares domain logic with a server, uses Ktor websockets and GitHub Actions for deployment, and runs around 30 FPS over good networks; Fitstastic runs pose estimation with Kotlin DL using CameraX and webcam‑capture on JVM. Two projects finish within two weeks and shared view models and performance tradeoffs are documented.
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chapters (8)
- 0:00Intro
- 0:33Ahmed
- 2:07mati
- 3:36Do Good Mobile
- 5:10The Set Game
- 7:04Exercise Map
- 9:19Interview
- 11:41Performance
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