Kotlin Multiplatform in Action
summary
Claims using IceRock moko and Kotlin Multiplatform to deliver more than 10 projects, extracting shared UI widgets and business logic into Gradle modules with an Xcode plugin and templates, and publishing libraries and Medium writeups. Describes building login screens, runtime-permissions, camera/photo/video, navigation and resource handling, and says it reduces development time up to 5x in practice. Notes caveats: generics and some platform-specific implementations remain necessary, but reports successful production use and reusable templates.
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chapters (8)
- 0:00Kotlin Multiplatform intro
- 3:23Kotlin Multiplatform projects
- 10:20Shared UI components
- 17:15Styling in shared code
- 23:33Navigation and screens
- 27:40ViewModel and data binding
- 29:53Widget rendering specifics
- 30:34Roadmap and future
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