~/talk

Going Native

Talkat KotlinConf 2019 · 2019-12-04..12-06· [kotlin, react-native]
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slides:none on file

Claims conversion of ~80k lines and 60+ Android games to iOS in six months using Kotlin Native and ships to production with ~80% shared code. Uses expect/actual bridging for platform drawing audio and text, and interface callbacks implemented in Swift or Kotlin for view and touch integration. Hits practical gotchas: avoid mutable Kotlin object singletons, prefer Lists not Arrays, use weak refs to prevent iOS memory cycles and watch init ordering differences.

AI-written summary · about

  1. 0:00Introduction
  2. 6:24Demo
  3. 10:08Terminology
  4. 14:33Expects
  5. 15:48Path Display
  6. 18:37Interface
  7. 22:28Back
  8. 26:16Recap
  9. 28:14Why Unity
  10. 29:38Dont use objects
  11. 31:44Application scoped object
  12. 32:37Arrays vs Swift
  13. 34:07Initialization order
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