Bridging The Gap Between Mobile Platforms
summary
Compares popular mobile cross-platform frameworks (those that use web technologies) and discusses their trade-offs versus native UI quality, then introduces Calatrava — a new cross-platform framework developed by the speaker that aims to combine native UI experience with cross-platform code reuse. Technologies mentioned include Android, iOS and other platforms (BlackBerry, Windows Phone, Firefox OS, Ubuntu) and the talk focuses on framework-level pros and cons and Calatrava’s approach to bridging native and cross-platform development.
AI-written summary · about
chapters (23)
- 0:00Intro
- 0:27About me
- 1:21What's in it for you?
- 2:54Where to start?
- 3:16Devices
- 3:40Challenges
- 4:19Trade offs
- 5:22How about off the shelf cross platform?
- 7:22What are typical app components?
- 8:01What are the reusable components?
- 9:32Overview of calatrava
- 12:25Basic structure of a calatrava project
- 13:05Handpicking native where required
- 14:30Sample flow
- 19:29Plugins
- 20:14How is it different from cross platform?
- 21:43Strengths
- 23:57Platforms supported
- 24:18When not to use calatrava
- 25:02Roadmap...
- 26:18Frameworks implementing Hybrid approach
- 27:07References
- 27:23Questions??
related talks
56mBattle Royale of Cross-Platform Frameworks
13mUsing multiplatform frameworks to target Android in emerging markets.
30mCross-platform (...)
30mCross-platform Collaboration Patterns
39mCross-platform tools in the real world
01h 03mWhat I Talk About When I Talk About Cross Platform Development
01h 00mMobile App Architecture: How to Conquer the Giant!
23mThe State of One Codebase For All The Platforms
