~/talk

What I Learned Through Reverse Engineering

TalkinUkrainianat JavaScript fwdays'24 conference · on Saturday, 2024-05-25· [creative-coding, frontend-architecture]
links:none on file
slides:none on file

A developer describes lessons learned from doing reverse-engineering over recent years, focusing on graphics programming, performance, and frontend best practices. The talk explains how reverse-engineering was applied to discover techniques and improve code in these areas.

AI-written summary · about

  1. 0:00Reverse engineering intro
  2. 3:32Canvas and WebGL research
  3. 7:11Reverse engineering tools
  4. 11:47Developer vs user experience
  5. 15:58Client expectations for 3D
  6. 20:52Sequences and format optimization
  7. 27:32Video decoding with FFmpeg
  8. 33:13KTX2 and Basis for textures
  9. 37:50Animation approaches
  10. 43:24Impossible effects breakdown
  11. 44:29Summary
  12. 45:35Q&A
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