~/talk

Games Games Games

Talkat HalfStack Online May 2020 · on Friday, 2020-05-22· [game-development]
slides:none on file

Shows two playable parody games on joehart.fun: katamari node modules (roll up packages, personal best 388 KB) and Supermarket Solid (social‑distancing stealth to grab milk and toilet roll), plus a concept mobile alarm Call of Pager Duty. Advocates small, specific games for friends, recommends Unity with C# for fast iteration and the Asset Store for art, stresses continuous playability over reinventing engines, and gives concrete idea methods: twist classics, map real experiences to game mechanics, and keep scope tiny.

AI-written summary · about

  1. 0:00Start
  2. 3:32Hardcore Devops Simulator Game
  3. 3:52SIMS
  4. 7:54This is not a side hustle
  5. 9:22Being funny is a skill
  6. 10:20Take a real life experience and "map" it to a classic video game
  7. 10:56Funny Titles
  8. 11:11Sprints take two weeks
  9. 11:30Focus on a specific person you know
  10. 12:21Focus on a specific person* you know
  11. 14:06Continuous Playability
  12. 20:012. Check the license!
  13. 20:57Focus on making someone feel something
  14. 22:34MAKE BAD ART FOR THOSE YOU LOVE
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