~/talk

Building Motion Controlled Websites in JavaScript

Talkat HalfStack Online May 2020 · on Friday, 2020-05-22· [javascript, computer-vision]
slides:none on file

Explains using TensorFlow.js models PoseNet, FaceMesh, HandPose with getUserMedia and a WebGL backend, calling estimateSinglePose/estimateFaces/estimateHands to read keypoints; FaceMesh is ~3 MB and HandPose ~12 MB, both top out near 40 FPS. Shows working demos: BitPose (a Beat Saber clone controlled by wrist positions) and FaceScroll (head-tilt scrolling using Z coordinates). Notes limits: webcam lacks true depth, lighting and latency reduce accuracy, and model size/performance tradeoffs matter when deploying.

AI-written summary · about

  1. 0:00Start
  2. 2:18Motion control
  3. 5:05Pose detection
  4. 6:42Tools
  5. 8:50Demo
  6. 10:42Accessibility
  7. 12:37New interactions
  8. 13:35Health
  9. 15:00Performance
  10. 16:18Accuracy
  11. 16:57User Experience
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