~/talk

A Fun & Absurd Introduction to Vector Databases

Talkat GOTO Copenhagen 2025 · 2025-09-29..10-03· [machine-learning, databases]
slides:none on file

A hands-on build shows a Unity game front end calling a Kotlin Spring Boot backend to a local VV8 Docker instance, storing 384‑dim dense embeddings and indexing with HNSW and cosine distance; text uses a BERT embedding, images use ResNet/CLIP, audio uses Whisper. Bulk writes are slow so indexing is batched once offline. Demos include an RPG spell search, a 721‑image Pokémon matcher that often but not always finds Pikachu, icon-to-effect mapping that works, and a metal‑song match that fails.

AI-written summary · about

  1. 0:00Intro
  2. 1:28Goal of this talk
  3. 2:54Vectors
  4. 5:47Machine learning
  5. 9:05Vector databases
  6. 14:53Demo
  7. 16:45Vector databases continued
  8. 19:16Implementing our own search
  9. 21:40Demo: HNSW
  10. 25:04Demo: Matrix
  11. 28:17Demo: D&D
  12. 31:49Demo: Pokemon
  13. 36:34Demo: D&D
  14. 41:55Demo: Duncan Hills
  15. 45:07Outro
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