Creating Immersive Generative Art with Go
summary
Demonstrates a working pipeline in Go that pulls a random photo from Unsplash random image API, samples colors, and over thousands of iterative draws paints polygons and rectangles using the gg library; image filters and circular masks rely on Go's image/color interfaces, and a browser build compiled to WebAssembly (wasm) runs slowly but functionally, producing finished generative sketches with layered opacity and surprising emergent structure.
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chapters (8)
- 0:00Start
- 1:27there was a book about Go
- 2:18This talk is not about books
- 10:04Generative Art and Go
- 11:18Core graphics primitives in Go
- 14:03Example: A Grayscale Filter
- 15:29Example: Circular Mask
- 16:2999-the Swiss Army Knife for native 2D Go graphics
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