VR 401: Accelerating Quest Development with Agentic Workflows
summary
The session demos a practical toolchain: a CLI-based Horizon Debug Bridge (HCDB) and Horizon OS Developer MCP for device control, a Unity AI Assistant plus AI Gateway/MCP extension, an open‑source agentic tools repo with 13 skills, and a VS Code extension. Examples include an agent building a tabletop bowling prototype, spawning ring shooters, and fixing a stereo VR shader (initially broken then corrected by the agent). Perfetto tracing is used for GPU/frame analysis; immersive debugger demos are promising but still evolving.
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chapters (6)
- 0:00Introduction
- 0:55Overview of New AI Tools
- 3:57Unity's AI Offerings (AI Assistant and AI Gateway)
- 8:29Prototyping VR with AI and MCP Extensions
- 23:22Future of AI Developer Tools for Meta Quest
- 31:26Audience Q&A
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