Exploring the Universal Library
summary
Uses Clojure and Karsten Schmidt’s geometry libraries to build 2D/3D forms that move straight to 3D printing and scanning, a 20-line GLSL analyzer that auto-generates uniforms into UI and shortens the shader feedback loop, JavaScript/WebGL on a 27k screen for live Android-data art, an Electron/React/Flux visual MIDI tool and a node process that keeps audio responsive, graph-based music and an interactive movie system that grows from a few scenes into a huge structure, plus a personal time tracker with a 365-day grid and 50-year projection that measurably changes behavior.
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chapters (11)
- 0:00Introduction
- 0:45Inspirations
- 1:19About me
- 2:00What is Universal Library
- 4:35Strange Languages
- 7:14Language for Data
- 10:17Data has Relations
- 14:35Language for Art
- 17:12Data Art
- 18:31Algorithm Art
- 19:29Time Tracking
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