Meshes are needed for geospatial work
summary
Argues that geospatial work needs explicit meshes and shows working code that separates topology and geometry as distinct indexed datasets, uses a Delaunay triangulation library for clean triangles, and detects degeneracies by vertex-count changes (13→15→14→15). Treats rasters as meshes so a DEM becomes a quad mesh, renders interactive views with an OpenGL widget, projects meshes to XYZ for a textured globe, handles reprojection while preserving quantities, and reports the approach works in practice.
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chapters (8)
- 0:00Introduction and background
- 1:05What are meshes in topology
- 4:42Problems with spatial data handling
- 8:56Topology fixes and triangulation
- 12:12Mesh applications in geospatial work
- 15:163D visualization with meshes
- 16:47Future of mesh usage in GIS
- 19:49Q&A and closing remarks
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