~/talk

Using Functional Reactive Programming for Robotic Art

Talkat FARM 2024 · 2024-09-02..09-07· [creative-coding, robotics]
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Claims a Haskell FRP implementation separates hardware control from behavior, using Haskell FRP to emit continuous position signals rather than motor commands. The team builds a working system for a sound‑sensitive installation of 500+ panels with a web API and web API simulation that lets artists test behaviors without hardware. Simulation catches bugs and lets velocity changes occur mid‑movement; artists read the code more easily but still cannot program it directly, so improved artist‑facing interfaces are required.

AI-written summary · about

  1. 0:00Robotic art introduction
  2. 3:13Artists' low-level challenges
  3. 6:05What is FRP
  4. 7:30Demo: Edge Beings
  5. 13:26Code design logic
  6. 17:03Modular architecture benefits
  7. 19:53Artist acceptance and potential
  8. 21:01Q&A: Collaboration & ownership
  9. 22:39Beauty and feedback loops
  10. 24:25Visual languages & tools
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