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Welcome To The Dungeon

Talkat EmacsConf 2020 · 2020-11-28..11-29· [creative-coding]
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A year into rebuilding the old Dungeon game inside Emacs the team has a working map engine that draws maps from programmatic SVG tiles and layered org-mode tables, supports predicated drawing (tiles change if elves are present) and a fog of war play mode; the battleboard demo updates hit points and syncs back to org files. The project is under half‑done for a minimum playtestable candidate (about 50 critical items remaining), demos work but are flaky, and the codebase needs cleanup and contributors.

AI-written summary · about

  1. 0:00Welcome and setup
  2. 4:33Introducing Dungeon game
  3. 11:55Project goals and challenges
  4. 17:46SVG map creation process
  5. 27:24Dungeon game mechanics
  6. 31:48Demo of character sheet
  7. 37:03Predicated drawing in maps
  8. 40:37Q&A on SVG and tiles
  9. 55:19Wrap-up and takeaways
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