~/talk

Mastering Flutter Web

Talkat droidcon London 2022 · 2022-10-27..10-28· [flutter, web-platform]
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Rewrote a 10-year-old mobile game in Flutter to use one shared codebase across Android iOS web, measured bundle sizes (HTML renderer ~380 KB transfer, CanvasKit runtime ~2.9 MB transfer) and found HTML DOM-heavy rendering caused jank, switched to canvas kit renderer for native‑like performance, added a preloader mechanism for assets and shader warmups, implemented device clustering to drop decorations for low‑end GPUs, and recovered playability while noting about 3% users blocked by WASM ad blockers.

AI-written summary · about

  1. 0:00Introduction and background
  2. 7:58Flutter web renderers overview
  3. 17:29Switching to Canvas Kit renderer
  4. 24:11Preloading assets for performance
  5. 28:02Fixing animation jank issues
  6. 32:38Future optimizations and improvements
  7. 37:38Summary and final thoughts
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