Meet the developer relations team at Huawei
summary
Panel claims HMS kits now run on Android iOS and web and shows concrete tools: ML Kit for body/face tracking, AR Engine + 3D Modeling Kit + AR Cloud for object recognition, AppGallery Connect with cloud database storage and cloud functions now in the EU, a GMS/HMS wrapper that routes calls at runtime, and open source Unity and other plugins (Unity plugin installs in about five minutes). They report ~90% of store games use engines, demonstrate cloud debugging on real devices (Germany Ireland) and staged rollouts.
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chapters (13)
- 0:00Start
- 4:03Ar Engine and Machine Learning Kit
- 5:07Ml Kit
- 7:56Ar Engine
- 8:19Light Estimation
- 15:05Wrapper Libraries
- 16:30Supported Frameworks
- 16:49Game Development Frameworks
- 41:35App Linking
- 43:29Quality Assurance
- 44:29The Cloud Debugging
- 46:05How Did You Get the Idea To Connect the App Gallery Connect Api
- 49:07What Are the Steps To Begin with the Development on of a Wearable Application on the Huawei Platform Can Anyone Start Developing and Publish a Wearable Application on the App Gallery








