~/talk

Code Sharing is caring - Cross-Plattform Development

Talkat droidcon Berlin 2018 · 2018-06-25..06-27· [kotlin]
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Argues Kotlin Multiplatform can genuinely reduce duplicate work by letting teams put shared business logic into a common module and provide platform-specific implementations with expect/actual bindings. Demonstrates a Game of Life app with Android, iOS (Xcode framework via Gradle), Web (Kotlin/JS using window.setInterval) and Desktop clients; tests run once and execute on each target. Works for models and presenters; views stay platform-only. Gaps: limited native threading/ coroutine support, few mature multiplatform libraries, no standard mocking yet.

AI-written summary · about

  1. 0:00Introduction and speakers
  2. 1:46Why share code across platforms
  3. 5:21Limitations of other cross-platform tools
  4. 7:06Challenges of sharing business logic
  5. 9:54Architecture principles for sharing
  6. 13:48Kotlin Multiplatform overview
  7. 18:05Common module setup and dependencies
  8. 21:44Expect and actual keywords explained
  9. 22:04Game of Life demo and threading
  10. 27:03Kotlin Native for iOS integration
  11. 28:08Shared business logic architecture
  12. 31:46Missing libraries and future needs
  13. 33:57Conclusion and resources
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