"AI-Powered Gamification for the Web"
summary
Four live demos claim quick builds (30–60 minutes each) and actually run: Azure Text Analytics detects sentiment and flips map styles; OpenAI drives branching stories but gives finicky answers; TensorFlow.js difficulty model adjusts easy/medium/hard from simulated 0–1 performance and Brain.js flags consistency after about three matching scores. A combined Esri map app ties sentiment, trivia difficulty, streaks and narration together; it mostly works but needs more training data and prompt tuning.
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chapters (13)
- 0:00AI gamification intro
- 1:05What gamification is
- 3:12Speaker’s background
- 7:06AI for gamified UX
- 8:16Starbucks AI rewards
- 10:23Duolingo AI features
- 12:09Demos overview
- 13:13Demo: real-time sentiment
- 16:03Demo: AI storytelling
- 20:21Demo: dynamic difficulty
- 23:12Demo: streak AI
- 25:19Demo: AI map models
- 28:10Key takeaways
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