DevFest Paris 2015
who it's for
web developers, android developers, cloud developers, devops engineers, extension developers, game developers, build engineers
topics
Cloud Dataflow and FlumeJava; Docker to Kubernetes workflows; Docker deployment in cloud; App Engine Managed VMs; Cardboard VR demos; Apps Script add-on development; Flexbox layout techniques; WebGL with Google Maps; Android TV and Nexus Player; Online gaming architectures; Gradle plugin development; WebRTC real-time sharing
| title | author | length |
|---|---|---|
| Opening Keynote | Keynote d'ouverture | 44m |
Emphasizes that Play Store ratings reflect sustained effort (examples: Capitaine Train 4.6 with ~500k installs, a €6 paid app at 4.3). Recommends concrete… | ||
| Cloud Dataflow and the FlumeJava Paper Explained | Martin Gorner | 54m |
Argues that MapReduce is outdated and presents Flume and MillWheel as the foundations for a unified batch-and-stream model implemented as Cloud Dataflow… | ||
| Machine Learning and Digital Regulation | Didier Girard | 46m |
Covers how companies run production machine-learning pipelines using large-scale data collection and streaming (referred to as “big quarry” and “data flow”)… | ||
| From Docker To Kubernetes: A Developer's Guide To Containers | Mandy Waite | 50m |
Shows how a simple Docker guestbook is built and deployed: Docker images for PHP and Redis compose into a guestbook app run first on a container‑optimized VM… | ||
| Docker in the Cloud with Diamonds | David Gageot | 48m |
Shows how to package a Java 8 web application into multiple Docker containers using Dockerfile examples, layered images and build caching, copying sources and… | ||
| Boost your App Engine app using Managed VMs technology | Marco Tranquillin | 41m |
Shows a concrete integration: a Java App Engine frontend posts images from Google Cloud Storage to a Dockerized C++ binary using open CV running on Managed VMs… | ||
| Closing Keynote: Cardboard Google I/O 2014 | Damien Henry | 14m |
Description of Google Cardboard, a low-cost VR headset built from cardboard, two lenses and two magnets that use the phone compass as a button, and the… | ||
| Develop, Market and Monetize a Google Add-on with Apps Script | Romain Vialard | 43m |
How to build, market and monetize a Google Add‑on using Google Apps Script: development is done in Apps Script (server and client JavaScript) deployed from the… | ||
| Flexbox Revolution | Raphaël Goetter | 41m |
Flexbox is presented as ready for mobile production and supported by about 95% of browsers in France; recent spec revisions are mentioned and using… | ||
| WebGL Meets Google Maps | Simon Lebrun | 55m |
Shows how to embed WebGL scenes into Google Maps and Street View by using a canvas overlay that projects geographic coordinates to WebGL pixels so the GPU can… | ||
| Developing for Android TV and the Nexus Player | Xavier Hallade | 41m |
How to adapt Android apps for Android TV and the Nexus Player: the Nexus Player uses Intel x86 hardware (64‑bit CPU) but ships a 32‑bit OS with only 1 GB RAM… | ||
| Online Gaming | Yann Corno | 01h 01m |
This talk describes how two online board games (Ticket to Ride and Small World) handle cross‑platform multiplayer at scale: routing all devices to a single… | ||
| Developing for the Google Apps Marketplace | Corentin Leclerc | 47m |
How to modify a web app to publish it on the Google Apps Marketplace: create a Google Developer Console project, enable the required APIs, declare OAuth scopes… | ||
| Gradle Plugin, Take Control of the Build! | Eyal Lezmy | 51m |
Shows how to implement a real Gradle plugin using a Genymotion example: the plugin needs five files (build.gradle, plugin class, descriptor, task class… | ||
| 10 Things I Learned from Reading the Chrome OS Source Code | F.Beaufort | 36m |
Describes findings from reading the Chrome OS source: release cadence details (Stable every 6 weeks, Beta every 3 weeks, Dev weekly, Canary daily) and how… | ||
| Android Testing Bootstrap | Florent Noël, Sylvain Galand | 41m |
Practical checklist for Android testing that recommends running unit tests on the JVM with JUnit, using Robolectric to mock Android framework behavior quickly… | ||
| WebRTC: Let’s Revolutionize Information Sharing in the Browser | GDJ Nantes | 46m |
WebRTC enables real-time audio, video and arbitrary data directly in browsers using APIs like getUserMedia, RTCPeerConnection and RTCDataChannel. The talk… | ||
| AngularJS 2.0… and Before? | Thierry Chatel | 52m |
AngularJS 2.0 introduces breaking API changes: controllers are replaced by annotated directive/component classes, scopes are replaced by a component context so… | ||
| Material Design / LumX | Matthias Manoukian | 53m |
LumX is an AngularJS UI framework that implements pixel-perfect Material Design (8px grid, ripples, elevation) and provides a full component set including… | ||
| nothing matches | ||