~/conference

DevFest Paris 2015

date:2015-01-30
location:Paris, France
series:DevFest Paris · 3 editions
editions:[DevFest Paris 2015, DevFest Paris 2019, DevFest Paris 2025]

web developers, android developers, cloud developers, devops engineers, extension developers, game developers, build engineers

Cloud Dataflow and FlumeJava; Docker to Kubernetes workflows; Docker deployment in cloud; App Engine Managed VMs; Cardboard VR demos; Apps Script add-on development; Flexbox layout techniques; WebGL with Google Maps; Android TV and Nexus Player; Online gaming architectures; Gradle plugin development; WebRTC real-time sharing

titleauthorlength
Opening KeynoteKeynote d'ouverture44m
Emphasizes that Play Store ratings reflect sustained effort (examples: Capitaine Train 4.6 with ~500k installs, a €6 paid app at 4.3). Recommends concrete…
Talk in French on
Cloud Dataflow and the FlumeJava Paper ExplainedMartin Gorner54m
Argues that MapReduce is outdated and presents Flume and MillWheel as the foundations for a unified batch-and-stream model implemented as Cloud Dataflow…
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Machine Learning and Digital RegulationDidier Girard46m
Covers how companies run production machine-learning pipelines using large-scale data collection and streaming (referred to as “big quarry” and “data flow”)…
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From Docker To Kubernetes: A Developer's Guide To ContainersMandy Waite50m
Shows how a simple Docker guestbook is built and deployed: Docker images for PHP and Redis compose into a guestbook app run first on a container‑optimized VM…
Talk in English on
Docker in the Cloud with DiamondsDavid Gageot48m
Shows how to package a Java 8 web application into multiple Docker containers using Dockerfile examples, layered images and build caching, copying sources and…
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Boost your App Engine app using Managed VMs technologyMarco Tranquillin41m
Shows a concrete integration: a Java App Engine frontend posts images from Google Cloud Storage to a Dockerized C++ binary using open CV running on Managed VMs…
Talk in English on
Closing Keynote: Cardboard Google I/O 2014Damien Henry14m
Description of Google Cardboard, a low-cost VR headset built from cardboard, two lenses and two magnets that use the phone compass as a button, and the…
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Develop, Market and Monetize a Google Add-on with Apps ScriptRomain Vialard43m
How to build, market and monetize a Google Add‑on using Google Apps Script: development is done in Apps Script (server and client JavaScript) deployed from the…
Talk in French on
Flexbox RevolutionRaphaël Goetter41m
Flexbox is presented as ready for mobile production and supported by about 95% of browsers in France; recent spec revisions are mentioned and using…
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WebGL Meets Google MapsSimon Lebrun55m
Shows how to embed WebGL scenes into Google Maps and Street View by using a canvas overlay that projects geographic coordinates to WebGL pixels so the GPU can…
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Developing for Android TV and the Nexus PlayerXavier Hallade41m
How to adapt Android apps for Android TV and the Nexus Player: the Nexus Player uses Intel x86 hardware (64‑bit CPU) but ships a 32‑bit OS with only 1 GB RAM…
Talk in French on
Online GamingYann Corno01h 01m
This talk describes how two online board games (Ticket to Ride and Small World) handle cross‑platform multiplayer at scale: routing all devices to a single…
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Developing for the Google Apps MarketplaceCorentin Leclerc47m
How to modify a web app to publish it on the Google Apps Marketplace: create a Google Developer Console project, enable the required APIs, declare OAuth scopes…
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Gradle Plugin, Take Control of the Build!Eyal Lezmy51m
Shows how to implement a real Gradle plugin using a Genymotion example: the plugin needs five files (build.gradle, plugin class, descriptor, task class…
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10 Things I Learned from Reading the Chrome OS Source CodeF.Beaufort36m
Describes findings from reading the Chrome OS source: release cadence details (Stable every 6 weeks, Beta every 3 weeks, Dev weekly, Canary daily) and how…
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Android Testing BootstrapFlorent Noël, Sylvain Galand41m
Practical checklist for Android testing that recommends running unit tests on the JVM with JUnit, using Robolectric to mock Android framework behavior quickly…
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WebRTC: Let’s Revolutionize Information Sharing in the BrowserGDJ Nantes46m
WebRTC enables real-time audio, video and arbitrary data directly in browsers using APIs like getUserMedia, RTCPeerConnection and RTCDataChannel. The talk…
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AngularJS 2.0… and Before?Thierry Chatel52m
AngularJS 2.0 introduces breaking API changes: controllers are replaced by annotated directive/component classes, scopes are replaced by a component context so…
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Material Design / LumXMatthias Manoukian53m
LumX is an AngularJS UI framework that implements pixel-perfect Material Design (8px grid, ripples, elevation) and provides a full component set including…
Talk in French on
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