Designing Accessible Apps
summary
Argues that accessible apps use concrete design moves: simplify screens, use bigger fonts and high contrast, prefer stacked lists over grids for easier scanning, and add pictogram + text + text-to-speech for each control. Recommends color-by-function (e.g., yellow = TTS, blue = navigation, green = active/ready), require TTS labels that are text-to-speech labels matching button text, subtitle intro videos, surface battery and connectivity states, support old OS/offline and low-data modes, and prototypes like clothing-choice, simplified navigation, housekeeping checks and mental-health apps.
AI-written summary · about
chapters (8)
- 0:00Introduction and speaker background
- 8:09Digital accessibility challenges
- 16:18Basics of accessible app design
- 25:27Content and language accessibility
- 34:53Handling limitations and external triggers
- 41:03Balancing accessibility and attractiveness
- 44:15Ideas for new accessible apps
- 47:07Q&A and closing








