/dev/world 2019
| title | author | length |
|---|---|---|
| Good Design Takes Time | Simon Joslin, Matthew Clark | 37m |
Claim: the Gardens Between becomes good because the team spends seven years iterating, not because of a clever topic. They prototype time-scrubbing across… | ||
| Server-side Swift with Kitura | Tim Oliver | 23m |
IBM-backed Kitura is a Swift web framework that generates an Xcode scaffolded server you can run locally, exposes an Express-like router API, and ships… | ||
| Reality Composer – How anyone can create meaningful AR experiences | Emory Fierlinger | 23m |
Reality Composer makes it possible to build interactive AR assets with no code, using USDZ exports from Substance Painter or models from Autodesk Fusion 360… | ||
| Swift UI for Wearables | Samantha Connelly | 19m |
Standalone watch app prototype uses Swift UI to log Bristol Stool Chart types (1–7) with a numeric selector, a skip button and a MySQL/Google Cloud backend… | ||
| Make Your App More Engaging: Tips for Creating Great Apps by Designing for ... | Zac Fitz-Walter | 29m |
Framework centers on three pillars: value, usability, motivation with concrete tactics: state the change an app delivers everywhere, streamline or skip signup… | ||
| Demystifying self-sizing cells | Renaud Lienhart | 40m |
Live debugging shows UITableView uses UIView.systemLayoutSizeFittingSize with a required horizontal priority (1000) and a vertical fitting priority of 50 to… | ||
| Making Your Own Tools Using SwiftSyntax | Yusuke Kita | 33m |
SwiftSyntax (installed via SPM) parses Swift source into a libSyntax tree and allows precise inspection and transformation using SyntaxParser via SPM… | ||
| Unit Testing Storyboard Segues | Simon Rofe | 18m |
Shows how to unit test storyboard segues in Swift by replacing UIViewController present implementations with a runtime method swizzling spy that posts… | ||
| Practical Tips to Confidently Support VoiceOver and Voice Control | Duncan Babbage | 30m |
Practical checklist: learn core VoiceOver gestures using LookTel voiceover tutorial or vo starter, set concise accessibility labels and hints, consolidate… | ||
| Introduction to Flutter | Brett Morgan | 22m |
Flutter positions itself as a SwiftUI-like declarative UI that targets iOS (back to 8), Android (back to 16) and soon web/Mac/Windows, offering full pixel… | ||
| Advanced Techniques in iOS UI Testing | Quang V. Ha | 28m |
Provides concrete recipes: builds a reusable BaseTestCase, uses accessibility identifiers instead of fragile labels, and waits with NSPredicate expectations… | ||
| UIKit on macOS - The Holy Grail of Cross-Platform | Tim Oliver | 21m |
Apple’s new Mac Catalyst is UIKit running on macOS via Xcode 11 with a checkbox to build iOS apps as native Mac apps, but expect work: many prebuilt frameworks… | ||
| Reusable UI components with SwiftUI | Mira Kim | 27m |
A team replaces a 50+ screen storyboard monolith with programmatic UI and builds a reusable component library using SwiftUI, Xcode 11 canvas and live previews… | ||
| A World-Wide Web of HyperCards in every Browser | Josh Deprez | 26m |
A working browser-hosted HyperCard environment compiles a C emulator (PCE) with Emscripten → WebAssembly to boot a System 7 disk image with HyperCard 2.4.1… | ||
| Asynchronous Programming with Combine | Sebastian Grail | 29m |
Apple’s Combine is a declarative Swift API for streams: code shows concrete use of URLSession dataTask publisher, timers, NotificationCenter and KVO… | ||
| Making an Innovative iOS Game in SpriteKit with no Budget, Experience or Time | Mitchell McEwan | 24m |
Built an original iOS endless runner called Endless Runner X in Swift with SpriteKit, scoped to team strengths and shipped part-time. Development yields over… | ||
| Updating Your App for iOS 13 | Zach Simone | 29m |
Updates one side project app called petit for iOS 13 by adding independent watch app support, adopting SF Symbols, system dynamic colors and dark mode… | ||
| SF Symbols. Icons for everyone? | JAMES WHITE | 24m |
iOS 13 ships SF Symbols: a system icon library that embeds baseline alignment and lets you export custom symbols as SVG templates with 3 sizes 9 weights so… | ||
| The Code Was The Easy Part: Introducing an iOS UI Library at a Corporate | Sam Jarman | 30m |
Company builds an internal Swift UI library called Style Guide containing branded UIViews, UIColors and UIFonts; the proof‑of‑concept compiles in a few hours… | ||
| NFC for Fun and Profit | Jimmy Ti | 28m |
CoreNFC on iOS now reads and writes NDEF and can access native tag commands so apps can read raw bytes, parse vendor formats and write multiple payloads; iOS… | ||
| Cultural Identity in New Zealand's Most Popular App | Nick Parfene | 22m |
Trade Me’s iOS app adds Te Reo Māori support by editing the Xcode project’s known regions (initially missing) and by translating and reviewing over a hundred… | ||
| 210 x 297 - UX Design for the Physical World | Rebecca Platt | 20m |
Claims that paper output breaks assumptions: home printers impose a variable non-printable area (roughly 5 mm) and skew margins, staples or hole punches… | ||
| nothing matches | ||