The Chroma Zone
summary
Explains how real pixels use three subpixels and how sub-pixel anti-aliasing can effectively triple horizontal detail, states 24 bits per pixel yields 16.7 million colors, and shows why HSL lightness lies and relative luminance plus the WCAG contrast ratio fix that. Demonstrates alpha compositing quirks and gradient surprises (premultiplied RGBA), provides working demos and a color conversion tool on GitHub that parses CSS colors and handles transparency ranges.
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chapters (27)
- 0:00Introduction
- 0:55Subpixels
- 4:18AntiAliasing
- 5:58Browser Properties
- 7:16Color
- 8:38Historical Overview
- 9:12Color Pickers
- 10:41CSS
- 13:25CSS Colors
- 15:12HSL Colors
- 16:46HSL Filters
- 21:16Perpetual Uniformity
- 22:35HSL and Relative Luminance
- 26:14Web Accessibility Guidelines
- 28:00SemiTransparent Colors
- 28:41Alpha Blending
- 29:21Color Interpolation
- 31:31Intermediate Colors
- 32:52Named Colors
- 34:32Current Color
- 37:58Summary
- 38:13Gray
- 39:26Hex Colors
- 41:31Hex with Sass
- 42:21Colour
- 43:03Shade
- 44:06Parse CSS colors








