How to create pure CSS games
summary
A playable arcade page built with only HTML and CSS (Pug and Sass preprocessors compile the source) creates 100 clickable virus sprites whose visuals are pseudo‑elements, randomized positions and sizes from Sass random() and generated with Sass loops. State uses hidden input checkboxes and radios plus label toggles and :checked + sibling selectors to swap frames, CSS counters to tally score, CSS animation on content for the countdown, and a form reset to restart — the live CodePen demo works.
AI-written summary · about
chapters (9)
- 0:00Introduction and inspiration
- 3:55Creating the virus creature
- 8:54Dynamic CSS with loops
- 12:27Pure CSS game logic
- 17:20Handling clicks and scores
- 21:57Pure CSS countdown
- 24:03Randomizing elements
- 26:51Game reset and replay
- 28:15Key takeaways and conclusion
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