Let’s Build a CSS Game
summary
Live coding builds a working 3×3 high-five game rendered entirely in CSS and HTML using Sass maps and functions, box-shadow as a pixel renderer, CSS counters for score, CSS Grid for layout and keyframe animations for movement; nine character slots animate at randomized durations, an 8‑second timer reveals a game‑over overlay, and Gulp runs Sass and BrowserSync so the demo updates live — it compiles and plays in the browser as shown.
AI-written summary · about
chapters (24)
- 0:00Introduction
- 0:30Announcement
- 2:10Meet the Cast
- 3:17Pixel Art
- 4:55Box Shadow
- 7:05Shadow List
- 11:35Character SCSS
- 12:32Game Area
- 14:18Click Area
- 16:30Counter increment
- 17:40Decrement
- 18:39Character Wrapper
- 20:14Grid
- 21:17Area
- 22:05Margins
- 23:06Animations
- 24:16For loop
- 24:55Selector
- 25:43Stopper
- 26:21Stopper Animation
- 27:29Game Length
- 27:57Score
- 29:24Notifications
- 29:58Stop Animation
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