~/talk

Let’s Build a CSS Game

Talkat CSS Conf EU 2017 · on Friday, 2017-05-05· [css, creative-coding]
slides:none on file

Live coding builds a working 3×3 high-five game rendered entirely in CSS and HTML using Sass maps and functions, box-shadow as a pixel renderer, CSS counters for score, CSS Grid for layout and keyframe animations for movement; nine character slots animate at randomized durations, an 8‑second timer reveals a game‑over overlay, and Gulp runs Sass and BrowserSync so the demo updates live — it compiles and plays in the browser as shown.

AI-written summary · about

  1. 0:00Introduction
  2. 0:30Announcement
  3. 2:10Meet the Cast
  4. 3:17Pixel Art
  5. 4:55Box Shadow
  6. 7:05Shadow List
  7. 11:35Character SCSS
  8. 12:32Game Area
  9. 14:18Click Area
  10. 16:30Counter increment
  11. 17:40Decrement
  12. 18:39Character Wrapper
  13. 20:14Grid
  14. 21:17Area
  15. 22:05Margins
  16. 23:06Animations
  17. 24:16For loop
  18. 24:55Selector
  19. 25:43Stopper
  20. 26:21Stopper Animation
  21. 27:29Game Length
  22. 27:57Score
  23. 29:24Notifications
  24. 29:58Stop Animation
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