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It's alive, but not for long!!

Talkat !!Con West 2020 · 2020-02-29..03-01· [creative-coding, machine-learning]
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Bizarre Barber is a VR haircutting game built with a procedural pipeline using Houdini VEX and Python to auto-export characters to the engine; the initial plan to generate thousands of characters yields less than one percent usable results and curation skews everything toward sameness. The pipeline evolves into mouse-editable generation, community presets and MIDI-controlled real-time generation, producing roughly about 200 characters, each made in 3–4 minutes and materially improving variety and playability.

AI-written summary · about

  1. 0:00Start
  2. 6:42Generating the Complementary Colors
  3. 7:54Reasons Why Generative Design Is Doomed To Fail
  4. 8:11Takeaways
  5. 8:34Fixing Our Mistakes
  6. 9:35Adding Midi Controllers
  7. 10:05Tools and Resources
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