It's alive, but not for long!!
summary
Bizarre Barber is a VR haircutting game built with a procedural pipeline using Houdini VEX and Python to auto-export characters to the engine; the initial plan to generate thousands of characters yields less than one percent usable results and curation skews everything toward sameness. The pipeline evolves into mouse-editable generation, community presets and MIDI-controlled real-time generation, producing roughly about 200 characters, each made in 3–4 minutes and materially improving variety and playability.
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chapters (7)
- 0:00Start
- 6:42Generating the Complementary Colors
- 7:54Reasons Why Generative Design Is Doomed To Fail
- 8:11Takeaways
- 8:34Fixing Our Mistakes
- 9:35Adding Midi Controllers
- 10:05Tools and Resources
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