Building skills for a digital first future: Design career panel
summary
Concrete examples and practices: a virtual UX workshop for middle school students, co-designed schools in remote villages, and teachers prototyping classroom procedures using Figma as the primary tool. Claims focus on measurable skills — communication, collaboration, creativity, critical thinking — and on design process builds 4C skills applied to literacy and classroom co-creation. Hiring-ready outcomes emphasize portfolio artifacts plus teamwork and presentation ability. Classroom change centers on Figma in classrooms and co-design with students to build agency.
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chapters (7)
- 0:00Introduction
- 0:20Introductions
- 2:55What is your relationship to design
- 11:10How do teachers set up students for success
- 15:33What skills do you look for in a designer
- 18:18What practices should we continue to innovate on
- 25:01How does learning design practices lend success
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